![]() WoW’s newest expansion, Dragonflight, is just around the corner, and with it comes a few updates to the game that will make it easier to play on a gamepad. While it hasn’t been confirmed by Blizzard yet, there are many reasons to believe that World of Warcraft might be coming to consoles in the future. With stunning visuals, fun gameplay mechanics, and a rich story inspired by the classic sci-fi novels of Frank Herbert, Dune: Awakening is sure to be a hit among MMO players on consoles. Not much info has been released about the title yet, but players can sign up for the beta on the official Dune Games website. Players will fight to survive on the harsh world of Arrakis, made famous in the Dune novels and films. For fans of Dune, Sci-fi MMOs, Conan: Exilesįollowing Funcom’s success with the open-world survival genre in Conan: Exiles, the studio will be combining survival elements into their upcoming MMO Dune: Awakening.Platforms: PC, PlayStation 5, PlayStation 4, Xbox One, Xbox Series X and Series S.So get ready to explore new worlds and experience thrilling adventures! Dune: Awakening Whether you’re a fan of fantasy or science fiction, there’s something for everyone in the upcoming MMO lineup. Now it seems that many developers are prioritizing console players higher than in the past, and there are rumors that even MMO giants like World of Warcraft will be porting to consoles at some point. ![]() However, in recent years, more and more MMOs have been released on consoles as well, allowing players on all platforms to enjoy the MMO experience together. MMOs have traditionally been mostly for PC players, with console players being heavily neglected by MMO developers. The full statement can be read on the game's site.If you’re a console player and fan of MMOs, you’ll be excited to hear that there are quite a few new and old MMOs that are coming to consoles. The statement addresses other things such as toxicity, removing some of the barriers generally found when socializing in games, and more. As the statement on the developer's commitment to mental health notes, their "core values" prevent them from adding pay to win, pay for convenience, or progress limiting micro-transactions. Interestingly, the game also seems to have a focus on mental health - which also appears to impact how the game may be monetized. This is one of the reasons there's such a focus on each player having a unique identity. Into the Echo appears to be a big picture project, as the developers hope to have it span across media platforms and become "a launching pad for next generation social interactions". Part of doing this also seems to involve stepping into the past - or "the echos of the past" - in order to solve mysteries taking place. Whatever they do, the one thing all players will have in common is that they will need to contribute in some way to the world around them. Ideally, players will be able to choose from a wide variety of personal paths ranging from becoming a master craftsperson to a code-breaker, or a warrior. Players will need to master Qen while also choosing their own way. The result is that the world's inhabitants possess a unique ability called Qen. The game is set on the planet Raava, a world subjected to cosmic events that have altered its evolution. This doesn't just mean leveling them up, obtaining gear, and doing all the things you generally do in an MMO, but also finding "their own unique purpose". The new title - which may or may not be free-to-play - is an MMORPG with a focus on allowing players to truly develop their own characters. Canadian developer ETLOK Studios announced Into The Echo yesterday.
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